June update


Woah.


It took a long time. I didn't abandon my project, no worries! 
Half of the month I spent on health-related problems, so the other half I had to rush, but! That rush started to wake my anxiety, so for my sanity's sake, I decided to take all time I need. I didn't want to release a small update, so I made that decision.


1.) I realized that closer to the end project became harder to write, as I should keep trike on certain variables.
2) With different character routes, the amount of text has increased, so I need to do both - write all the routes and a decent chunk of plot simultaneously. That is another reason why the project is slowing down a bit.
3) The good news is that the critical point of the game is already out, so It won't much till the end. But of course, I need to do all the routes, so... The secret route probably won't be out in the first release in September.
4)Because this game is mostly plot-wise, I'm adding the sixth ending. I'm doing it not because I can't stop myself from doing more, no. It's just common sense, just in case if you didn't like anyone that much. Simple neutral ending finishing the plot. That's not difficult.
5) I actually thinking about implementing some poll about routes on my project's page next month, just to see which one more popular to do some conclusions for myself.

Also, after this update I think you'l have some clues about characters and plot direction in general.


What's all for now, see you next month!

Files

MoonSerenade-0.7-pc.7z 96 MB
Jul 08, 2020

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